Noah Lencioni
Game Programmer
Rocket Blasters
About
Rocket Blasters is a 2D platformer where you move by shooting the ground and having the explosion launch you into the air while the physicists try to stop you.
Project Details
Overview
Development Time: 1 week
Engine: Unity 2D
Programming Language: C#
Role: Sole Developer
Skills: Unity 2D, C#, Visual Studio
I created Rocket Blasters because I wanted to implement the fury from playing a game like Jump King into my own game. This game gave me a chance to try out some new concepts I haven't added in previous projects such as using the angle and position of both the player and explosion to determine launch force and direction, using the y velocity to zoom out the camera, and an arrow that point towards the goal. Overall, I accomplished a lot in one week and am very proud of the results.
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