Noah Lencioni
Game Programmer
Graveyard Shift
About
Graveyard Shift is a 2D wave shooter I created for the Devtober 2022 Game Jam. Use your guns to shoot zombies and earn points you can use for an upgrade.
Project Details
Overview
Development Time: 4 weeks
Engine: Unity 2D
Programming Language: C#
Role: Sole Developer
Skills: Unity, C#, Ui, Scene Management, Visual Studio
This was a game I created for the Devtober2022 Game Jam. The goal of the jam is to just finish a game. I took this chance to design and implament systems I can go back to and improve for future use which I created a weapons, enemy spawning, and shop system. I started with a weapons system that includes multiple calibers, fire rates, and spread. I also then went on to create an enemy spawning system I am extremely proud of. The spawning system includes spawn positions, enemy types with different stats, spawn rate, and enemies remaining counter. The shop system was the easiest to implement for me as it was mainly a matter of having shop options, seeing in the player has enough then raising the desired stat.