• Home
  • About Me
  • Game Projects
    • VR Bowling
    • Coral Deep Dive
    • R.A.I.D Force
    • Rocket Blasters
    • Rogue Gears
  • Cyber Security Projects
    • Perform a Security Audit
    • Security Audit
  • Great Mobile Game Debate

Noah Lencioni

Game Programmer

Rogue Gears

About

Rogue Gears is a 2.5d game featuring triplets each with their own set of skills that they use to battle robots. Use the wizard to shock switches on, or use the engineer to explode doors to reach the end!

Project Details

Overview

Development Time: 4 weeks Engine: Unreal Engine 4 Programming Language: Blueprints Role: Programmer Skills: Unreal Engine, Blueprints, Small Team Development, Github, Source Control, Combat Programming,

The Team

Total Team Members: 10 (Some filled multiple roles) 4 Level Designers 3 Ui Designers 2 3D Artist 4 Prgorammers

My Contributions

- Created the crafting system for the engineer - Created the logic for the healing, bomb, and gas objects.
Rogue Gears was a game created during a five week project development course at Richland College. This was my first project I have ever worked on with a team, and definitely learned valuable skills during development mainly with source control and communication within programming and art teams.

Video can’t be displayed

Stay connected
Thank you!
Error
Bad respond
info@noahlencioni.com
Dallas, TX

We use cookies to enable essential functionality on our website and analyze website traffic. For more information, read our Cookies and Privacy Policy.

Your Cookie Settings

We use cookies to enable essential functionality on our website and analyze website traffic. For more information, read our our Cookies and Privacy Policy below.

Cookie Categories
Essential

These cookies are strictly necessary to provide you with services available through our websites.

Analytics

These cookies collect information that is used in aggregate and in an anonymized form to help us understand how our website is being used and how effectively our site is performing.