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Noah Lencioni

Game Programmer

VR Bowling

Project Details

Overview

Development Time: 1 month Engine: Unity Language: C# Role: Programmer Skills: Unity, XR, C#, System Design, Medium Team Development, Trigonometry, Physics, Dynamic Materials



My Contributions

- Developed a basic two throw bowling system that resets the pins every 2 throws or after a strike - Developed XR grabbing interactions between the player and the ball, - Implemented XR Movement within the environment - Designed and Implemented a system to detect fallen pins using Trigonometry
I love this project due to its unique identity in relation to all of my other projects, as well as my passion for the VR Industry as a whole! I really enjoyed the challenge of making the bowling ball physics feel smooth as it rolls down the alley and have tons of ideas to improve this project even further! I also had a lot of fun trying out multiple ways to detect fallen pins to find a solution that works for my projects. In the end I decided to check if the pins y rotation was less than the sin of 45.

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info@noahlencioni.com
Dallas, TX

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